Dragon age 2 pc

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“For budgetary reasons, we focused our work on a 3rd person view, that asks for very detailed and nice textures so that the player can admire the game with a close-up view,” he said. In a translated interview with French gaming magazine Joystick, Dragon Age 2 Lead Designer Mike Laidlaw said the new game won’t offer the “ Baldur’s Gate-style” aerial camera that gave players a commanding view of the battlefield in Origins. But those key features have apparently been eliminated from, or at least changed in, Dragon Age 2, which is being designed first and foremost for console users.

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The console versions featured more action-oriented, up-close-and-personal combat, while the PC release was intended to be more of a tactical experience and included a toolkit and extensive mod support. Unlike most games developed simultaneously for consoles and the PC, the two versions of Dragon Age: Origins featured numerous design differences intended to take advantage of each platform’s unique strengths. Mod support and the aerial camera in Dragon Age: Origins may be dropped from Dragon Age 2, as BioWare says the game sold mainly on console so it’s “going the way of the audience.”